Inkscape compiled in OpenEmbedded
As already posted, I have recompiled everything in OE:
https://bkhome.org/news/202104/dunfell-recompile-commencing-in-openembedded.html
Also added 'pngoverlay-cairo':
https://bkhome.org/news/202104/pngoverlay-cairo-utility-now-in-woofq.html
Cross-compiling can be a challenge with some packages, and some of
the big ones, such as SeaMonkey, LibreOffice and Inkscape, I have
compiled in a running EasyOS (with the "devx" SFS loaded).
I have previously compiled LibreOffice in OE, see the Pyro series. But it was a lot of work.
Today I have imported Inkscape into OE. Had to import these dependencies into OE:
double-conversion potrace gdl
Then inkscape compiled, no issues. Good, I congratulate the developers on a well-behaved build. It is version 1.0.2.
My latest OE, based on the Dunfell release, is available as a
tarball. It is really just the Dunfell release of OE with my
"meta-quirky" layer. The tarball has some documentation. Available here:
http://distro.ibiblio.org/easyos/project/oe/dunfell/dunfell-20210410.tar.gz
...there is no git repo, just these tarballs, that are snapshots of
my local system. My host OS is EasyOS Dunfell-series 2.6.2 x86_64, with
"devx" loaded. You need a partition with at least 350GB free -- my build
was done on a new 1TB SATA SSD (connected via USB3), and so far using
326GB. If I was to do another build, for a different target, say i686,
then the used storage would jump way up -- so good to have 1TB
drive.
Tags: oe